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	<title>Comments on: Boarding Party: Part 2 of 2</title>
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	<link>http://www.sinistersoups.com/2010/03/boarding-party-part-2-of-2/</link>
	<description>Serving Musings On Game Development and Play</description>
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		<title>By: Platypus</title>
		<link>http://www.sinistersoups.com/2010/03/boarding-party-part-2-of-2/comment-page-1/#comment-49</link>
		<dc:creator>Platypus</dc:creator>
		<pubDate>Fri, 05 Mar 2010 09:50:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.sinistersoups.com/?p=340#comment-49</guid>
		<description>I play Arkham with 2 other people, and even with 3 it&#039;s brutal. Sometimes we add on one of the expansions and each play two characters. It makes what is already a long game take even longer, but with the extra characters you have a lot more options. I&#039;d recommend playing 2 characters each if you&#039;re only going to play with 2 players.

Race for the Galaxy is awesome. Even if you don&#039;t win you can have a ton of fun. One game I started as Old Earth, and promptly settled Earth&#039;s Lost Colony and New Earth. Then, I formed the Pan Galactic League so that all of humanity could have a say in interstellar politics, regardless of location. Unfortunately this isn&#039;t even close to a viable strategy, but the shear luckiness of drawing all the cards to play thematically correct made it awesome.</description>
		<content:encoded><![CDATA[<p>I play Arkham with 2 other people, and even with 3 it&#8217;s brutal. Sometimes we add on one of the expansions and each play two characters. It makes what is already a long game take even longer, but with the extra characters you have a lot more options. I&#8217;d recommend playing 2 characters each if you&#8217;re only going to play with 2 players.</p>
<p>Race for the Galaxy is awesome. Even if you don&#8217;t win you can have a ton of fun. One game I started as Old Earth, and promptly settled Earth&#8217;s Lost Colony and New Earth. Then, I formed the Pan Galactic League so that all of humanity could have a say in interstellar politics, regardless of location. Unfortunately this isn&#8217;t even close to a viable strategy, but the shear luckiness of drawing all the cards to play thematically correct made it awesome.</p>
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